![]() ![]() Some, like mining or drop bonuses, are great for exploration. But instead of plundering the important tools to navigate these places, your tools come from your residents.Īll of the inhabitants of your oasis come with different abilities and weapons. Like Zelda, caves and dungeons require tools to progress. Despite all being set in the desert, these dungeons managed to be diverse and fun to explore: From boneyards full of glowing skeletons of giant creatures, to ancient tombs full of hieroglyphs and moving platforms. Some of the early dungeons aren’t very complicated, but I especially enjoyed the clever puzzles of later dungeons - like using balloon-like cacti to bounce across gaps before they popped, or trying to find a way to get to enemies spewing projectiles. While contending with enemies, you'll also be navigating twisting passages and caves. Enemies range from adorable (but deadly) takes on flying squirrels or peacocks to strange monsters born of chaos and wrath. You traverse multiple overworld areas to battle chaos-infused monsters in great varieties, and explore small caves and puzzling dungeons below the desert. When outside of town, things get more Zelda-like. Still, having my residents fight alongside me instead of just shopkeeping made me all the more fond of them. ![]() I was a bit sad to find that I couldn't change weapons or equipment except in town, which got frustrating. Different weapons also perform better or worse depending on the enemy type. In combat, they follow your lead fairly competently - or you can swap between them at will to perform special attacks. Among the desert dunes you'll find Seedlings like yourself, as well as the lizard-like Drauk, and scorpion-like Serkah tribe that wield oversized cactus hammers. Characters also accompany you on your adventures and gain levels just like you - learning new abilities and attacks along the way. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |